Digital Monopoly Board Game Interface Design for Student Interactive Learning at SD Negeri Pucangan 1
Keywords:
Board Game, Education, Learning, MonopolyAbstract
In the current digital era, many children tend to use cellphones to play games that have little educational value. This causes them to become trapped in an addiction to endless play, neglecting study time, and reducing social interactions that are important for their development. This research aims to develop and implement an educational board game called Monotraption. This board game is a modified version of the Monopoly game, with additional subject matter as an interactive learning medium. The method used in developing this board game is the ADDIE model, which includes five stages: Analysis, Design, Development, Implementation and Evaluation. The research results showed that Monotraption was successful in encouraging students' enthusiasm for learning in Indonesian, English, Science and Mathematics subjects, and received positive responses from students. Even though there are several obstacles, Monotraption is considered easy to play and provides a fun learning experience
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