Perancangan Video Game Simulasi Pabrik Roti sebagai Media Pembelajaran Proses Produksi Roti

Authors

  • Akbar Hendra Jaya STMIK AMIKOM Surakarta
  • Syakara Akbar STMIK AMIKOM Surakarta
  • Muhammad Firdaus Al-Farizi STMIK AMIKOM Surakarta
  • Ramadhan Ezar STMIK AMIKOM Surakarta
  • Dewi Oktafiani STMIK AMIKOM Surakarta

Keywords:

game, management simulation game, android, web, desktop

Abstract

The rapid development of technology and information in Indonesia has led to various innovations in the field of digital entertainment, one of which is simulation video games. This type of game not only functions as a means of recreation but can also be used as educational media that trains logical and strategic thinking skills. This research focuses on designing a production management simulation game with a bakery theme that models the business from purchasing ingredients to selling products. Furthermore, this research adapts the character Nitori Kawashiro from the Touhou Project series as a narrative element to help players understand the game mechanics.

Author Biography

Dewi Oktafiani, STMIK AMIKOM Surakarta

 

 

Published

2026-01-30